QA Engineer
Location: Hong Kong (Onsite)
Type: Full Time
The Role
We’re looking for a QA Engineer who loves games, sweats the details, and enjoys learning new technology. Motion-based QA is different from traditional game QA: you’ll test with your whole body in real-world environments (lighting, room sizes, player heights, 1–4 players, etc.). Prior motion-gaming experience is not required—strong QA fundamentals and a learning mindset are.
What You'll Do
Create and execute test plans and test cases for motion-based games and the Nex Playground experience.
Validate core player experience for living-room play: onboarding, clarity, responsiveness, and “is this fun and understandable?”
Test motion-game fundamentals such as responsiveness/latency, recognition consistency, occlusion handling, and edge cases.
Perform functional, usability, regression, localization, and device/compatibility testing across the product surface area.
Write excellent bug reports with clear repro steps, expected vs. actual results, environment details, and short video captures when helpful.
Collaborate cross-functionally: clarify requirements, ask good questions, and flag risk areas early.
What We're Looking For
1–2 years of experience in IT or the game industry (or equivalent hands-on experience).
Strong understanding of QA methodologies, tools, and processes.
Excellent analytical and problem-solving skills.
Strong attention to detail and a commitment to quality.
Good communication and teamwork skills.
Ability to work independently and manage multiple tasks simultaneously.
Good command of written and spoken English.
Hands-on comfort with hardware and TV setups, including basic troubleshooting (network, setup flows, updates)
Willingness to perform physical movements during testing and appear in internal test recordings.
A genuine interest in games and player experience—especially party/family-friendly titles.
Nice to Have
Cantonese and/or Mandarin fluency
Experience testing camera-based, motion, AR, or computer vision products.
Experience testing multiplayer/local co-op or party games.
Familiarity with Unity, Android-based hardware, or mobile gaming.
Experience setting up consumer electronics (TVs, consoles, streaming devices).
Experience with test automation or scripting (even small personal projects).