Senior Product Designer / UX (Contract)
The Role:
We’re looking for a product designer with an exceptional craft bar to help shape a complex software product.
The hard part of this role isn’t handling complexity — it’s making complexity disappear. We want someone who can take a genuinely thorny problem space and ship something that feels obvious, fast, and well-made. Think the way a Ramp, Linear, or Attio treats an equally complicated domain.
This is a product design role, not a traditional enterprise UX role. If your instinct is to start with a requirements doc and a stakeholder matrix, this isn’t the fit.
Key Responsibilities:
Help shape product direction alongside product and engineering — not wait to be handed specs
Prototype fast and often; put something in front of people in days, not sprints
Design core surfaces end to end, with real interaction depth — empty states, loading, errors, keyboard behavior, motion
Bring a strong point of view on craft and hold the quality bar
Establish the visual and systemic foundation the product grows on
Operate with ambiguity: figure out what’s needed, then go build it
Required Skills:
Craft and taste, first. Your portfolio should make us want to use the thing. We’re looking for evidence you’ve made something complicated feel simple — clear hierarchy, considered interaction detail, restraint. Show us the polish.
Product design instincts. You’ve shaped direction, not just executed tickets.
Startup pace. You’ve worked somewhere small and fast, where the answer wasn’t known in advance and you figured it out by building.
Depth on complex interfaces. Data-dense views, filtering, multi-step flows, role-based experiences — ideally in a product where users were demanding and the UI still felt great.
Expert Figma, high-fidelity prototyping, and the ability to defend design decisions to non-designers.
Nice to have:
Front-end fluency or coded prototyping
Design systems built for scale
A track record at a venture-backed product company
What We’re Not Optimizing For
We’d rather get the caliber and type of designer right than match industry background.
Domain or industry experience is not required
Years of experience is not a filter — a five-year designer with an outstanding portfolio beats a fifteen-year designer with a process deck
Deep enterprise or Fortune 500 UX tenure is not an advantage, and can be a liability if it came with heavy process and a low visual bar
Employment type:
Contract
Fully remote in the USA
*Applicants must be authorized to work for ANY employer in the U.S. We are unable to sponsor or take over sponsorship of an employment Visa at this time
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